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Post by wacommonkey on Aug 9, 2007 23:24:55 GMT -5
Dave Willis is a great guy talked with him in San Diego, pretty quick wrist also. Shortpacked is always on my late night check list, he is a great example of a toy fan who realizes the excitement of the industry, while ackowledging the sillyness of it all. I bought the original art for the Xevoz strip and framed it next to my original sculpt input for the Thunder Shaman fig.
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Post by FratMonkey on Aug 9, 2007 23:36:34 GMT -5
Dave Willis is a great guy talked with him in San Diego, pretty quick wrist also. Shortpacked is always on my late night check list, he is a great example of a toy fan who realizes the excitement of the industry, while ackowledging the sillyness of it all. I bought the original art for the Xevoz strip and framed it next to my original sculpt input for the Thunder Shaman fig. Cool, can we see some pics?
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Post by Squishee Slinger on Aug 9, 2007 23:39:51 GMT -5
Dave Willis is a great guy talked with him in San Diego, pretty quick wrist also. Shortpacked is always on my late night check list, he is a great example of a toy fan who realizes the excitement of the industry, while ackowledging the sillyness of it all. I bought the original art for the Xevoz strip and framed it next to my original sculpt input for the Thunder Shaman fig. Alright, I've been waiting for one of you guys to eventually show up. No teasing dammit, we want to know everything about the line that you can tell us. Pwease, for da childwren....
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Post by wacommonkey on Aug 10, 2007 1:14:13 GMT -5
I was talking to MachineMan earlier, just saying how those were the best times while at Hasbro doing the Xevoz line. There were three of us (two designers, and our design director). We kicked off the first few waves of Sigma 6 stuff and then left Hasbro for various reasons of our own. We still collaborate on toy projects together, because the creative flow is good. There's no secrets, the line is finished as you've all said, there are a number of kits which made it into tooling but never into packaging(along side the mech shell whose been leaked) Yes I have them, & no I'm not supposed to show anyone.
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Post by miguel on Aug 10, 2007 1:41:22 GMT -5
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Post by Squishee Slinger on Aug 10, 2007 1:49:15 GMT -5
So there was only three of you? I know Benjamin Hitmar as one of the group but I'm not sure which role he was in. If I had to guess he was the design director but I'm not sure about that. A lot of people here got excited when they saw stikfas make a big deal about him visiting them awhile back and assumed it meant that Stikfas was accquiring Xevoz rights and he was going to help revive the line. I always assumed he may have just been there visiting some friends and think tanking some new products with their creative guys that weren't related to xevoz.
Can you at least tell us some info (such as who their group affliation, whether they were tooled as prototypes and maybe a few design comments) on these kits that never were released. I know they were at least pretty far along in the planning stages because I weasled them from the Hasbro customer service drones reading their computers by pretending I had some damaged or incomplete kits in the lines final days. Those people there appearently didn't even know those kits weren't released or never would be.
Galcier Scout - Supposedly a Metabeast snow lynx into winter sports.
Machete Mech - A human-like bio-mech with a big arsed chopping arm.
Warlock - Arcaster it would seem. Perhaps this is the kit you refered too as the Genok design you mentioned previously on another thread.
Ursa Major - this would seem to be a Bear Meta Beast. I'd love to know what kind of theme it had accompaning it and it's scale.
Areo-Archer - Wind Hyperfury?
Goregoyle - Gargoyle Unnatural seems to be the obvious choice here.
Street Pursuit - I have no idea.
Rockhuna - Looked like a rock hyperfury and the artwork design seemed to look like it may have reused some parts from existing kits.
Attacknid - Sectoid I'm sure. Surely a spider base figure but I'm not sure if it was a fusion with another insect or not. I always wanted this one to come with an alternate female upper body, arms and head so you could either give the spider body a cool spiderhead to make a pure sectiod or could have attached this hot looking xevoz black widow siren to the spider lower body would could entice foolish horny neo sapiens to their doom.
Mech Shell - we've seen one shot of this from the stikfas musuem. I wished we could see more. It looks like one of the best kits to make plastic. It makes me sad that it didn't make it out en mass before the line died.
Dark Sentry - I was told this was a deluxe and a neo sapien by the drones. I'd love to know anything else about it though.
If there was anything else in the planning stage or anything else that got cancelled I'd love to know about it. I guess I'm kind of a xevoz nut and treat any snippets and scraps the lines history as a lost treasure found. Is there any point in time in the future when you guys will be allowed t share pictures and the like with the few left here that love the line or is what xevoz knowledge that resides in your brains, artist sketches, computers and toy shelfs always condemned to be taboo to us diehard fans?
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Post by Grayfox on Aug 10, 2007 2:02:24 GMT -5
Wacommonkey:
Hi and thanks for dropping by! You guys did some great work with that toyline. Definitely my favorite toyline of all time. Like Squishee, I'd love to hear anything you can tell us about the line that we don't already know.
Also, there are two things I'd like to ask:
Have you seen the custom figures that were made using Xevoz parts? (There's an entire section of this board dedicated to them). And how do you feel knowing that without you and your team's work most of these customs would not have been possible?
And out of curiosity, while the toyline was alive, were you guys aware of this message board?
Thanks!
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Post by greyloch on Aug 10, 2007 8:57:35 GMT -5
wacommonkey - cool name ;D Kinda like a codemonkey but with graphics? Anywhose... (cue fanboy fantasy)I have a casting kit & molding materials, just don't known how to use the bloody things, but I would gladly go somewhere to meet you, drool over the 1-ups (or 2-ups), and cast the pieces. Unless someone better at it than I wants to step up. (/fanboy fantasy)As you can read, we were really die-hard (some of us rabid) fans of the Xevoz line. And were really saddened when it got canned. Does any of your team hit Dragon*Con? I ran into Marc Brooks there last year (did a lot of art for the first wave figures) and he was way cool to talk to.
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Post by FratMonkey on Aug 10, 2007 10:30:21 GMT -5
I hate all this damned secrecy!!!!!!! Anyways, like Grayfox said you should check out some of the amazing custom figures on this site (especially zevox's and Hey You's customs). Glad to finally see someone who worked on Xevoz.
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Post by wacommonkey on Aug 10, 2007 14:37:53 GMT -5
I'm not saying who I am, but Ben Hitmar was one of the 2 designers, not the design director heehee! hmm, it's been a while.... Glacier Scout-MetaBeast Machete Mech-bio-mecha engineered for jungle combat Warlock-Arcaster Runes and spells kinda goth dude Ursa Major - NeoSapien clan of the cave bear meets Conan Areo Archer (? don't remember that title) Arcaster but he's a kind of angel Goregoyle -Unnatural Stone quadroped Street Pursuit- NeoSapien police with jet pack Rockahuna-hyperfury (all original parts) magma-surfer Attacknid was going to be included as an accesory to a -sapien computerhacker Mech Shell - you've seen, one of my favorites Dark Sentry- a caped high-tech vigilante Scarabushi-Samurai styled beetle Sectoid did I miss any? We had some bigger developments that got made into first models, but in the off chance that Hasbro calls us up and wants to restart the line some year, I'd better not say anything about that. It would be too big an opportunity to lead off the launch with those things. Please don't take that as meaning there's been talk about relaunching, there hasn't yet! -I've definitely looked at the amazing customs that people have done. It makes all of us really happy that people found the same amount of enjoyment that we did with this stuff. -Where is "Dragon Con?" One or two of us are always in SanDiego each year. I'm not sure if I answered the questions?
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Post by wacommonkey on Aug 10, 2007 14:56:05 GMT -5
I forgot, -Don't really feel comfortable with casting the existing parts for legal reasons. The truth is that I don't know exactly what type of legal attention a multi billion dollar company gives towards old defunct licenses, & they probably don't care, but it's not worth it--sorry! I'll talk with the guys about releasing a few photos of the later kits.
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Post by FratMonkey on Aug 10, 2007 15:22:35 GMT -5
I heard somewhere that Hasbro's license to Xevoz was supposed to expire soon, is that true? Or are you not allowed to release that information either?
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Post by wacommonkey on Aug 10, 2007 15:36:06 GMT -5
Please tell me if I didn't address something. I'm fine with answering questions, just please understand that I will be unable to talk about certain things. When we were designing these, we thought we were going to make big waves and we were totally emmersed in the creation of it. The real challange of this line is that you don't understand it until it's in your hands, and the marketing dollars weren't available for our little project, so hardly anyone knew about it. Anyways all three of us (and BJ too probably) appreciate your attention to the toys, and still remember the buzz we had doing Xevoz. PS it was originally EVO (something a kid could actually pronounce) but someone else owned the rights so it went to EVOZ, but that was too close to something, and they added the "X".
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Post by FratMonkey on Aug 10, 2007 15:44:23 GMT -5
Is that a no?
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Post by wacommonkey on Aug 10, 2007 16:04:34 GMT -5
-the last email wasn't meant as a response, I didn't see your post fratmonkey. I don't know how to find out about the duration of the rights, but I don't see how they would be allowed to keep it a secret. Don't forget that Hasbro is HUGE, they employ thousands of people. Rights and licenses were seomthing that happened in other buildings, I honestly never paid much attention to it.
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